Shadow era review4/15/2023 ![]() Source: Guild Studio.īased on a series of books penned by studio founder and principal developer Robin Buisson, the story puts you in the shoes of Yaran. The game world is attractive and interesting. ![]() I had a strong NES-era Ninja Gaiden vibe from the early cutscenes, which is absolutely a compliment, and they were enjoyable to watch throughout the game. The world and backgrounds are peppered with details that make the environments feel fleshed out and alive, even if the denizens are static more often than not. It's clear that much effort went into designing the look of the game, with cinematics made in a painterly style that fits the aesthetic perfectly. This is a fantasy world for sure, filled with floating fortresses and pirate airships, assassins and guilds, runes and magic. The art style and design of the world are at the top of the game's strong points, with playable areas seemingly carved out of sand dunes and rocky mountains. The world in which Shadow of the Guild takes place is said to have been inspired by the Prince of Persia titles, and it is easy to see that influence. But the minute-to-minute action largely lets down the strong story, and a significant lack of polish distracts players from enjoying what is on offer. There is promise in this stylish game from French developer Guild Studio, with a compelling political mystery at its core. ![]() So in reviewing Shadow of the Guild, I couldn't help but long for the tight, enjoyable gameplay those other titles bring to the table. Outstanding experiences like Dead Cells, Hollow Knight, and Celeste have raised the bar for what fans expect from small teams and, fair or not, have become the measuring stick for all others. Indie games have seen an undeniable renaissance in the last half-decade, with 2D action platformers being one of the main genres to benefit. ![]()
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